Showing posts with label Nintendo DS. Show all posts
Showing posts with label Nintendo DS. Show all posts

Wednesday, March 28, 2007

Puzzle Quest. One addictive little MoFo


Puzzle Quest: Challenge of the Warlords is a brand new, genre-bending title that ups the ante on traditional puzzle games by incorporating strategy, role-playing elements and a persistent storyline. Set in the Warlords universe, the game challenges players to save the land of Etheria from evil Lord Bane as gamers engage in battles fought by means of competitive, head-to-head "match-three" style puzzle games in one of three gameplay modes: Single-player, Instant Action or Multiplayer. Victory will advance a player's customisable hero, magical arsenal, creature companions and more—ultimately rewarding gamers at nearly every turn and deepening their immersion into the richly diverse world. The game's remarkable mix of classic puzzle gameplay and an abundant suite of characters, customisations, spells, companions, tameable monsters and more provides a fresh take on the puzzle genre that offers endless hours of replayability. Designed specifically for handheld gaming systems, Puzzle Quest can be enjoyed in long or short doses, cultivating a casual but deeply satisfying and compelling gameplay experience.

Key Features

  • Innovative Gameplay Style - Strategy and role-playing elements that function harmoniously in the puzzle gameboard setting offer a refreshing twist on classic puzzle gameplay, fostering an exceptional depth of investment and enjoyment.
  • Head-to-Head Gameplay Mechanism - Competitive, turn-based gameplay encourages you to plan, think and strategize against opponents instead of just react like most traditional puzzle games; game difficulty and progression are related to outsmarting your enemies as opposed to difficulty increasing solely through level progression.
  • No Penalty for Losing - If you experience defeat, you are still awarded experience points as well as partial gold and then encouraged to try again; this allows constant progression and avoids any feelings that invested play time is wasted.
  • Continuous Reward System - At every turn, you will acquire helpful companions, collect or cast powerful magic spells, gather informational "rumors," and obtain items like weapons, armor and money to advance your hero.
  • Short or Long-term Play Sessions - Play in long or short doses since the depth of the game does not waver according to the length of a gameplay session; each battle ranges from 3-10 minutes.
  • Three Distinct Gameplay Modes Offer Unparalleled Replayability -
    • Single-player: Battle against the computer AI as you embark on more than 150 challenging quests
    • Instant Action: Jump in and immediately play continuous battles to level up your character without participating in quests
    • Multiplayer: Battle live opponents via wireless connectivity on both the PSP™ (PlayStation®Portable) system and the Nintendo DS handheld system
  • Create and Build a Hero - Choose from two male and two female avatars in each of the four character classes-Druid, Knight, Warrior and Wizard-to create, develop and customize your ultimate hero.
  • Build Your Own Empire - Build an empire as you capture cities, build castles and gain a party of companions that will aid you in battle.

Behold: The reason I haven't been posting as much lately is this little gem (pun intended) of a game that came out of no where. Currently it is only available in it's full form for the PSP and DS. Click the picture above and you can download a PC demo. This game looks like a perfect fit for Xbox Live Arcade too. I think the element of using puzzles ala Bejewled as the combat system was a stroke of sheer genius. There are no repetitive battles that are resolved by hitting the same combination of keys as in a lot of RPGs. Each battle is different even if you are fighting the same type of monster. I'll have a full review eventually.

Wednesday, February 28, 2007

Simcity coming to the DS

EA BRINGS SIMCITY TO Nintendo DS PLATFORM

SIMCITY DS OFFERS CITY BUILDING EXPERIENCE ON THE GO TO FANS AROUND THE WORLD

CHERTSEY, Surrey, - February 28, 2007 - Electronic Arts (Nasdaq: ERTS) announced today that the SimCity™ franchise is returning with SimCity™ DS, developed especially for the Nintendo DS™ platform. In addition to creating and growing their very own pocket sized city while being on-the-go, players will be able to leverage the unique action features of the Nintendo DS system, discovering an entirely new way to play this internationally acclaimed franchise. The product will make its debut to consumers worldwide in summer of this year.

True to the SimCity series, players will be able to create and control their city in the palm of their hands...and much more. Maximizing the stylus and built-in microphone controls of the Nintendo DS, SimCity DS brings to the franchise like never before the feeling of personal involvement with your city--from blowing into the microphone to put out fires in the city to signing off on mayoral proclamations with your stylus. By enabling the players to communicate with each other, the "wireless data exchange" feature brings additional interactivity into the game. As an added bonus to SimCity fans around the world, the game also offers a wide array of recognizable international landmarks to spice up your city.

"We are very excited to bring the SimCity experience to the Nintendo DS platform," said Takahiro Murakami, Producer of SimCity DS. "The unique Nintendo DS functionalities inspired us to incorporate many new features to delight the most dedicated SimCity fans. The game is filled with fun surprises that will appeal to new and existing fans of the franchise."


Breaking News! Mark your calendars!

I was wrong. I can admit it. Back when the PSP and the DS were first released I thought the PSP was a slam dunk over the DS. The whole dual screen thing seemed gimmicky to me. I perceived the DS as being a kiddie hand held and that the PSP was for real gamers. Since then I have purchased and sold a PSP and am now the proud owner of a DS. I got a pink one for my girlfriend for Valentine's Day and she loves it. She is no gamer by a long stretch, but the Wii and DS are changing that. My ingenious plan is coming to fruition! The first time she buys herself I game, I will have won! Nintendo are doing some really great things with gaming right now on the Wii and DS platforms. I take my hat off to them.

Simcity is a classic game. I spent countless hours building cities back in the day. And guys, for some reason chicks seem to really dig this game. Trust me.