This gamer is spoiled anyway. I find that the more able I am to purchase any game or system I want, the more spoiled or jaded I become. I have been a gamer since the Atari 2600 and Vic 20 days. Back then, I had to rely on whatever money I could scrape up or try and convince my parents to buy me a certain game or system. There were games I played to death back then. I invented new ways to play them when I finished them or made up house rules to change things up a bit. But the point is that I devoured those games.
I have always been something of an impulse buyer. Those crappy items at checkouts that no one needs were invented for me. That isn't a good quality to have combined with a video game addiction. I buy games sometimes just because I like the idea of them. Sometimes I will buy a game and load it up, play it for a bit thinking to myself how cool it is and then never play it again. I bought a PS2 to play RPGs I missed out on during the "PS2 era" when I was mired in my MMO addiction. I bought Dragon's Quest 8 because I liked the idea of it. I actually even played it for eight or ten hours and had fun. I haven't played it in months now though. Why? Well, because there was some new shinny thing that came out.
Why am I sharing this with you? Well, because I think this kind of endemic of the gaming review industry. I listen to a lot of podcasts and read a lot of blogs on gaming and the thing I invariably take away is that the people on them are bored. They are jaded and it takes something really fresh and unique (to them) for them to sit up and take notice. I think this creeps into their review scores and how they talk about games. These people (for the most part) have access to a huge amount of games and systems. They see a wide variety of games and end up reviewing things they probably wouldn't want to play in the first place. This leads to a general pessimism and malaise where gaming is concerned. Witness the fact that almost every review you see of a WWII shooter will be prefaced by the fact that reviewer is just, "so over" shooters set in WWII. Well guess what? Not everyone has played every shooter ever released and there are some people who have a real interest in that era.
My point is that game reviewers that work for large companies and I have a lot in common. We are all jaded. Keep that in mind when you read our reviews and thoughts on games. We are not normal people. Take our reviews with a grain of salt and avail yourself of other resources when trying to decide whether to purchase a game or not. And by all means, don't rely on review scores. They are pretty much worthless.
Friday, May 16, 2008
Spoiler Alert! Gamers are spoiled.
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Flying Norseman
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Labels: Gamers, Review Scores
Monday, May 12, 2008
Age of Conan: I'll pass, thanks.
I have spent a good deal of time with the AoC beta and at this point, I will have to give it a pass. I am not even concerned about the bugs (I expected those in beta) or the lackluster quests. What disappointed me was that the combat really wasn't different enough or more fun than any other MMO. I was hoping for a visceral, dynamic combat system and this ain't it. What it boils down to is instead of your character auto attacking and you deciding when he uses special abilities, you now have to make every swing AND decide when to use special abilities (they call them combos). I never got the feeling of being in a Conanesque combat.
While I am on the subject, why is it that combat is like this in video games? Why can't we have combat where there are more blocks and parries instead of hits and it comes down to being able to out think and maneuver your opponent? A couple of real blows from the types of weapons used in these games would be enough to take down most things. It should be more about landing those blows than just striking over and over again. I would rather block and parry and get occasional hits in. It would also be nice to be able to use tumbling or an overpower move to gain an advantage. The bottom line is that Funcom has not reinvented the combat system here. They just changed it slightly.
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Flying Norseman
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Labels: Age of Conan, MMO
Saturday, May 10, 2008
Man-love for Bioware cemented...
The whole DRM fiasco with the upcoming release of Mass Effect for the PC has had me in a tizzy for a couple of days. I seriously hate that shit. I am also lazy enough to not want to have to find the disk I need to play the game I am currently interested in. Imagine my joy when I found these comments from Bioware... (psst are your listening Will Wright?)
There has been a lot of discussion in the past few days on how the security requirements for Mass Effect for PC will work. BioWare, a division of EA, wants to let fans know that Mass Effect will not require 10- day periodic re-authentication.
BioWare has always listened very closely to its fans and we made this decision to ensure we are delivering the best possible experience to them. To all the fans including our many friends in the armed services and internationally who expressed concerns that they would not be able re-authenticate as often as required, EA and BioWare want you to know that your feedback is important to us.
The solution being implemented for Mass Effect for the PC changes copy protection from being key disc based, which requires authentication every time you play the game by requiring a disc in the drive, to a one time online authentication.
This system has an added benefit of allowing players to seamlessly play the game without needing the DVD in the drive.
Key points---
•This solution allows gamers to authenticate their game on three different computers with the purchase of one disc. EA Customer Service is on hand to supply any additional authorizations that are warranted. This will be done on a case-by-case basis by contacting customer support.
• Games are authorized to the machine when the player installs and launches the software for the first time.
• We’ve all had those times when the discs get lost or scratched and you can’t play a game you’ve bought because you need a working disc in the drive. With the new system players will no longer need the disc to play the game, but can instead simply retain the disc as back up for re-installation.
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Flying Norseman
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Labels: Bioware, DRM, Mass Effect
Friday, May 9, 2008
Game plans for the weekend
Looks like a GTA IV, LOTRO weekend for me. Sunday is Mother's Day so I probably won't get much gaming in that day. Sorry for the lack of posts the last few days, I had a minor medical procedure so was out of commission. Look for more Age of Conan impressions soon.
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Flying Norseman
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Tuesday, May 6, 2008
GTA IV Driving Issues.

I have read some complaints from people about driving being difficult in GTA IV. If you are one of these people, try going to first person mode by hitting the select button a few times. This makes driving much more enjoyable. Keep in mind that the type of vehicle you are using makes a big difference too. I am having no problems driving around the city at speed anymore. This game is really enjoyable and I am not a GTA fanboy. In fact I played all previous incarnations of GTA put together for about 1 hour.
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Flying Norseman
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Labels: Driving Issues, GTAIV
Monday, May 5, 2008
AoC Beta Impressions

I promised some AoC beta impressions so here are some quick thoughts. Keep in mind, I haven't had a great deal of time to play it because I have been putting together Man Room 2.0 so these are impressions from limited play time.
- The graphics are excellent. They have captured the Conan world beautifully. The only other MMO with graphics this good is LOTRO.
- The new combat system will take some getting used to. There is no auto attack so every attack and block you do is something you initiate by pressing a button. The only problem is I have no clue how I am supposed to go about it effectively.
- It's an adult world, which is a nice change of pace from the cartoony games like World of Warcraft. You rescue a scantily clad chick who is chained up within five minutes of starting the game.
- There is a night time vs a daytime play structure. During the day you do normal quests like any MMO and at night you do instanced quests in the city of Tortage with animated cut scenes which are nicely done.
- The game client needs a lot of work. It is very buggy and the frame rate can be all over the place at times. Upon loading an instance it isn't uncommon for your frame rate to drop below 10 FPS for 30 seconds
- The interface can't be scaled in any way. You are stuck with big blocky quickbars which can be annoying and I can't figure out how to turn off or slow down the mouse over info so it doesn't block my view of combat when I am hovering over an ability.
- I have not grouped with anyone yet. I am having a hard enough time figuring out what to do in single combat in order to be the most effective. I don't need to worry about other people.
- Over all, I my impression is that the game has a lot of potential. It still needs a good deal of work before the May 20th release date though. I hope the version I am playing is much older than the one the devs are tweaking right now.
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Flying Norseman
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Labels: Age of Conan, MMO
Thursday, May 1, 2008
Wednesday, April 30, 2008
Sportsmanship

This is one of the best sports stories you will ever read. In an age where money, steroids and assholes dominate the sports landscape, this is the kind of story that gives you hope. The thing that surprises me the least about the story is that it was a group of women athletes. Read it here.
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Flying Norseman
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Labels: ESPN, Sportsmanship
Monday, April 28, 2008
A quick note...
I am downloading the Age of Conan beta as we speak. I will post some thoughts when I get a chance to play it. The thing is 12 Gigs, ladies and gentlemen... This is a crazy time with Mario Kart and GTA IV coming out in the same week. To make things worse the AoC beta starts Thursday and Mount and Blade 0.95 just got released. Grab it here. It's a great time to be a gamer.
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Flying Norseman
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Labels: Age of Conan, GTAIV, Mario Kart, Mount and Blade
