Saying that I have tried a lot of MMOs is like saying that the ex Governor of New York likes hookers -- in that it is true. At least one specific hooker anyway. I have been thinking about what drew me the most to the particular MMOs that I tried. Was it the universe the game was set in or the game mechanics that the MMO offered? Also, did I overlook some glaring faults in game mechanics because I was so enamored of the game universe?
My first MMO was Ultima Online. Back then there were grand ideas of what an MMO could be. There was talk of persistent worlds that the player would shape and create. There were grand discussions about good versus evil and PvP warfare. Ultimately (pun intended) I was drawn to that game because it was set in Britannia which was one of my favorite gaming settings up to that point. I had no expectations about game mechanics because the genre was just being invented. Fast forward a few years and the next MMO to catch my eye was Everquest. I had grown weary of the isometric graphics of UO and the game mechanics that allowed for PvP gankers and for other players to steal your hard earned items. Call me a care bear if you will, I don't much care. There was no lore associated with EQ that I could identify with. It was being invented out of whole cloth for the purposes of the game. I had no expectations of what the universe was going to be like. The game mechanics were much different than UO however, and I looked forward to the changes. I played both games for about three years each being pretty much equally addicted.
It was at that point that a new kid on the block called Dark Age of Camelot was being touted. The game had similar mechanics to EQ, but was set in Medieval England which is of particular interest to me. The game appeared to be the Holy Grail (pun intended again) of MMOs in my book. It had game mechanics that I had grown used to and was set in a game universe that was right up my alley. I played DAOC for four years or so mainly because I loved the universe so much and really only left it due to most of my friends moving on to other games (mostly World of Warcraft) and from being tired of the genre in general. Nothing changed about the game or the universe, but I had gotten about as much out of the game as I figured I could. I hesitantly moved to the WoW universe again more for the change of pace, and promised enhanced game mechanics. The WoW universe was something I could live with or without. I only lasted a couple of years in WoW, reaching the level cap and had some stints with City of Heroes. In the "tween" years I had flirtations with many and varied other MMOs.
What kept me coming back for more and trying all of the different MMOs was the initial promises that were made that the player was going to be living in an alternate world and effecting the shape of it. As it turns out that promise has never been kept. The genre has stilted and been distilled to an essence by Blizzard and now WoW is what most people think of when the MMO genre is mentioned. Looking back at my time in MMOs I realize that what most attracted me to the games was the game universe. The game mechanic never REALLY changes. Sure, publishers tout new and "unique" ideas, but it all boils down to the same thing in the end. It all became evident to me when I played Age of Conan. AoC was touted as being really different due to its unique combat system. The jury is out on that one, but from my limited experience it is like all of the other innovations promised in MMOs. It is a bit different at first, but in the end you are doing the same things you did in any other MMO. However, I am a huge fan of the Conan universe.
So to finish up what has turned out to be a long rambling post, I think what initially draws me the most to MMOs is the game universe they are set in and marginally the game mechanic. I have lasted the longest in MMOs where I was really into the game universe. I tried many others for the sake of a promised different gameplay mechanic. I suspect that is why my friend Rikathos played CoH for so long. The game was no different than any other MMO, but he is enamored with the superhero world. That isn't even a bad thing. There is nothing wrong with these games. I was gullible enough in the beginning to buy into the over selling of the genre and expected more than was realistic. These days I haunt MMOs whose worlds intrigue me and stay only as long as I am enjoying exploring them. I no longer try and level four or five characters to max level. It is all about experiencing the world to me. That is why I am continuing with LOTRO and why I will cave in and try AoC. In order to keep this from being like an abusive relationship, I meter my time and make sure that I don't burn myself out. If someone makes a Hockey MMO I may be doomed.
Friday, May 30, 2008
MMO Musings
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Labels: Age of Conan, DAOC, EQ, LOTRO, World of Warcraft
Monday, May 19, 2008
Gaming Thoughts: Larry King Style...
- GTA IV is not as fun to play when your Fiance is sitting next to you on the love seat playing Nintendo DS.
- Age of Conan seems to be doing ok with their launch. I will still pass though. Keen and Graev have some thoughts at their site.
- I decided last night that Gamefly is not worth it. With the turn around time and the fact that I have so many games that I own to play, the 20 + bucks a month is not worth it.
- Penny Arcade Adventures releases this week. I think I will get the Xbox 360 version. Gabe and Tycho are hip to what gamers like so, I am pretty confident the game will be fun.
- Speaking of GTA IV, I really like this game. Having not played any of the previous incarnations for any length of time, I came in with a clean slate and I am having a blast. It's easy just to fire up and do a couple of missions or raise havoc and then sign off.
- Deca Sports is getting disappointing reviews. Hey developers, it isn't rocket science. Take Wii Sports and make each event into a coherent game.
- Speaking of the Wii... I am so over the motion controls at this point. The realization comes when you can sit back on the couch and just waggle the Wiimote a bit and accomplish the same thing that someone standing up and flailing around can do.
- I played against my Fiance in Sega Superstars Tennis on the Wii this weekend. When we used the easy "flail" controls it was pretty even, but when I switched to using a controller, I kicked her ass. All that training came in handy I guess.
- Problems persist with LOTRO and SLI. I seriously don't understand why they can't iron this issue out. The game performs worse with SLI enabled than without. I can see if it didn't have any effect at all, but worse performance? Come on!
- The hunt is on for a dart board for Man Room 2.0. The one I have from Halex is a piece of crap. I can't read the LED and it is very cheaply made. I have read of some that have a laser toe-line. That sounds cool enough to investigate.
- I am on the fence about whether to get Mass Effect for the PC. I have finished it on the Xbox 360, but all of the new features on the PC version are tempting. I could make that kick-ass female Soldier that I wanted to make. Plus, I could support their effort to make DRM less of a hassle.
- Bill Harris over at Dubious Quality has a console post where he uses logic and truth to illustrate how much the Wii is kicking ass over the Xbox 360 and PS3. How dare he? I mean, the Internets weren't made to be a repository for truth and logic!
- I made a pact with myself that I would finish several of the games I own before I buy any new ones. With the exception of Civilization Revolution, that is... I need that game.
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Labels: Civilization Revolution, Deca Sports, Dubious Quality, Gamefly, GTAIV, Keen and Graev, LOTRO, Mass Effect, Penny Arcade Adventures, Sega Superstars Tennis
Friday, May 9, 2008
Game plans for the weekend
Looks like a GTA IV, LOTRO weekend for me. Sunday is Mother's Day so I probably won't get much gaming in that day. Sorry for the lack of posts the last few days, I had a minor medical procedure so was out of commission. Look for more Age of Conan impressions soon.
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Thursday, April 3, 2008
Must resist...
Turbine is about to drop Book 13 for Lord of the Rings Online. I have to say it looks pretty darn good. Take a peek here.
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Labels: LOTRO
Friday, March 14, 2008
The pull of the ring is strong...
Play reports:
Speaking at the Codemaster Connect 08 event in Birmingham today, Turbine's Lord of the Rings Online producer was on-hand to officially announce a new expansion pack for the popular MMO title.
Called "The Mines of Moria", the first official LoTR expansion will be released later this year, and promises wholesale improvement and expansion of the persistent world title.
The new add-on will see us entering new areas of Middle-Earth, specifically Moria and beyond this, Lorien. A third region was mooted but goes unnamed at present. 10 new levels will see the game's cap boosted to 60, with two new classes being offered: the Warden and the Runekeeper.
In the mine's we're promised epic environments and vast halls, with top-notch loot on offer. Balrog and the Watcher will count among the new bosses to counter, with world altering instances and stunningly rich dwarve cities offered by the producer.
Entering Lorien players will receive gifts from Galadriel, the pack also introducing Legendary Items (objects that will evolve as the player progresses), et al. Big raids were also mentioned.
Turbine also confirmed that they are planning annual expansions to the Lord of the Rings Online, another offering hinted for 2009.
In the short-term, MMO players will also be getting Book 13, 'Doom of the Last King', which will offer a new icy coastal region to explore, weather which impacts your character and the related gameplay... as well as, well, fishing.
War Mammoths and a new race, The Lossoth, will also be added, alongside new monsters, fellowship enhancements and more.The developers even confirmed that Book 14 will arrive later in the summer, which will carry players through to the expansion pack, and allow them to visit the Ring Forge in the process.
With Age of Conan coming out soon and now this, the temptation is growing deep inside the pit of my blackened gamer soul. Can I resist? Will I resist? Stay tuned.
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Labels: Age of Conan, LOTRO
Wednesday, July 25, 2007
Back from Detox!
Glory days are here! I am back from detox. Let me explain lest ye think ill of me. No, I am not a recovering alcoholic or drug user. My addiction could be considered even more insidious. You see, I am an ex MMO player. It feels good to finally be able to say that. The "ex" part, I mean. It has now been 55 days since I played my last MMO.
Surprisingly, my MMO addiction ended while playing one of the most beloved IPs and one of my life's major influences. That being, The Lord of the Rings Online. One would have thought that the marriage of these two entities (the MMO and LOTR) would have snared me for good and I would be hopelessly lost. I have Turbine themselves to thank for my salvation. The fact that they applied the tried and true MMO stamp to the world of Middle Earth was a major factor in allowing me to see just how futile the whole MMO genre is and gave me the impetus to be able to quit.
Let me explain. I started playing MMOs back in the heady days when everyone was still naive enough to think that these types of games would allow people to create characters and in effect live in an alternate world which was shaped and influenced by the players. Back in the days of UO just before Lord British's murder, which I witnessed (if you are an MMO junkie you know what I am talking about). I had grand ideas for this new type of game. I mean who wouldn't like the idea of becoming a character in a fantasy world and living an alternate life in a way that was fun and satisfying? Well, UO lead to EQ which lead to DAOC which lead to WOW with stops between in all the other exotic and lesser known MMOs. Never once in any of these games did the gameplay live up to the expectations and promises made by publishers when hyping their games. I started to blame my growing dissatisfaction on the setting. I kept telling myself that I was becoming frustrated because I didn't really care for the world the game was set in. I should have known better when I quit DAOC because I can't think of a setting I like more than medieval England. I went to WOW mostly because everyone else was and it was sort of the thing to do. Leaving WOW was pretty easy, since once I reached 60 with my Rogue, I couldn't buy my way into a group. Even still, I had brief flirtations with other classes in WOW, but it was just too damn hard to redo all the same content.
Along comes Turbine and LORTO. At this point in my MMO career, I had become extremely tired of what now had become standard MMO gameplay. Boring quests centered around collecting obscure parts of wandering animals or monsters and reporting back to claim a small prize. But, this was LOTR though and I was now going to have a chance to play a character in my most favorite of all fantasy worlds. Turbine managed to capture almost none of the flavor and excitement that drew me to Middle Earth in my many years of reading the novels. Not only that, they followed Blizzard's example and used the most tried and true MMO mechanics to build the game around. I slogged away through the first few levels settling on a Guardian for a character and set about doing what one does in MMOs. One pays dues by mindlessly killing the same creatures over and over again so they can be rewarded by seeing a new area with the same tasks to accomplish again. After reaching level 24 with 3 characters and hitting a wall each time, I realized that it didn't matter what world a game was set in. The MMO had evolved into a style of play that I had no interest in anymore. I slogged through eight or nine years of these games hoping to find one that came close to satisfying my initial expectations for the genre. It all ended in the world that started my interest in fantasy and role playing in the first place. Thanks to unimaginative developers and perhaps expectations that were too high. During my long addiction, I missed a slew of games for consoles and the PC that I am now happily enjoying, so don't feel bad for me. Rejoice that I have escaped the mindless brain numbing grind that is the MMO.
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Labels: Detox, Lord of the Rings, LOTRO, MMO
Friday, April 20, 2007
New Expansion Already??
Coming in June!!
The greatest fantasy of all time continues to expand!
Beginning in June, heroes can adventure to the Shores of Evendim, the first of many free updates to The Lord of the Rings Online™.
About 100 miles north of the Shire, in northern Eriador, lies Evendim, a vast region dominated by the Lake Nenuial; the ‘Lake of the Twilight’. On the southern shore, the ancient abandoned city of AnnĂºminas —the former capital of the kingdom of Arnor is well known amongst the Free Peoples. For according to the Legends, amidst its ruins lay a great wealth and powerful artifacts now threatened by evil creatures and the nefarious forces lurking in Angmar.
As the Fellowship prepares to leave Rivendell, Aragorn must re-forge Narsil, the Sword of Elendil. Gandalf has asked for help in Aragorn’s search of the ancient lands of Evendim for an ancient jewel that once belonged in the sword’s hilt. This powerful relic must be recovered before the Dark Lord Sauron finds it.
Players are challenged to secure the valuables of the abandoned city, defy Angmar’s encroaching grip on AnnĂºminas and aid Aragorn in his quest to re-forge Narsil.
Key Features:
- Discover the lands of Evendim
- Explore over 60 new Quests
- Raid in the Battle for Helegrod
- Fight against 9 new monsters
- Upgraded music system adds new instruments and lets you share your music with others
- Equip collectible Armor Sets
Wow. A free expansion this quickly after the release? This is like bizarro Vanguard world. To think Turbine might release a relatively bug free solid game and THEN follow up so quickly with an expansion kind of puts the folks over at Sony Online to shame. I think this announcement shows that it was a wise move for Turbine to have the book license and not the movie license. They have so much more to work with this way. For those people out there who still are into MMOs this might be the next big thing. I reserve the right to be horribly wrong however. It wouldn't be the first time.
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Labels: Lord of the Rings, LOTRO, MMO, Turbine, Vanguard


